Tuesday, May 28, 2013

L.A NOIRE


L.A NOIREDRINKING GAME

1) Whenever Cole manages to lose his hat, take 1 drink. If it is shot off, take 2 drinks

2) Whenever you pick up a piece of evidence that has nothing to do with the case, take 1 drink.

3) Whenver you ignore a street crime, take   2 drinks. If you respond to it, take 1 drink.

4) Everytime Cole has a flashback to the war, take 1 drink.

5) Whenver the game throws you into a street chase, take 1 drink.

6) When you mess up or back out of an accusation during an interrogation, take 2 drinks.

7) After a case, for every $1,000 worth of damage, take 1 drink.

DAY-Z


DAY-Z
DRINKING GAME
>> TAKE A DRINK WHENEVER:
  1. You start bleeding
  2. You encounter another player
  3. When you start to get hungry or thirsty (blinking)
  4. You open a pile of scrap with nothing that benefits you
  5. You light a flare or chemlight
  6. You pick up a weapon with no ammo in it
  7. You have to bandage yourself or use painkillers

>> GIVE OUT A DRINK WHENEVER:
  1. You kill a zombie
  2. You kill another player

>> FINISH YOUR DRINK WHENEVER:
  1. You die
  2. You break a bone

Star Wars - Episode III: Revenge of the Sip


REVENGE OF THE SIP:
DRINKING GAME
__________________________________________________
>>Take a big ‘ol swig whenever:
  1. SOMEONE MENTIONS POWER, OR BEING POWERFUL
  2. A JEDI OR SITH DIES
  3. SOMEONE HAS A CONVERSATION WHILST SITTING DOWN
  4. A FORCE POWER IS USED
  5. A LIGHTSABER IS TURNED ON OR OFF
  6. OBI-WAN IS SARCASTIC
  7. JAR-JAR SAYS SOMETHING STUPID
  8. ANAKIN’S EYES TURN ORANGE
  9. A YOUNGLING IS KILLED
  10. A SPACESHIP OR STAR CRUISER IS DESTROYED

>>Finish your drink when:
  1. ORDER 66 IS EXECUTED
  2. SOMEONE SAYS “I'VE GOT A BAD FEELING ABOUT THIS.”
  3. HAYDEN CHRISTENSEN CRIES
UNLIMITED POWER!